Why Games
At Hello There we love digital games, but not only as pure entertainment. We believe that by combining player participation and interactivity, with having fun while experiencing an engaging story – good games have a stickiness that few other modes of advertising come close to.
According to professor James Paul Gee (2003), a good game contains up to 36 different pedagogical principles, which means a game has something to offer everyone, regardless of learning style.
Also, a study performed by Accenture in 2000 indicated that games are almost as effective as real projects in terms of learning speed and retention. Lectures and facilitated discussion ended up almost in the bottom of the list.
Corporations and organizations have realized that a game gives the player a positive experience connected to the brand and product or service. An experience that is remembered long after the computer is shut off. We welcome the challenge to give you just that.
